Fabian Fischer - Game Designer & Developer
Systems-driven, hands-on gameplay designer with a profound understanding of the medium, comprehensive market knowledge and a strong technical background.
Skills
systems design, vision development, creative direction, economy & meta design, balancing, prototyping, market analysis, writing & documentation, project management, quality assurance
Programming Languages
C#, Java, JavaScript, Lua
Game Engines
Unity, PICO-8, GameMaker, Playdate
Media Editing
Adobe Photoshop, Audacity, FL Studio, GIMP, Open Broadcaster Software (OBS), OpenShot
Education
Computer Science Master's Degree (grade: "very good")
2010 - 2015, Technical University of Berlin
Focus: Software Engineering & Intelligent Systems
Thesis: Game Design for Digital Game-based Learning
Experience
01/2020 to date
Game Systems Designer
simulogics GmbH
01/2018 to date
Co-founder & CEO
Crimson Company UG
05/2015 to 12/2019
Game Designer
Travian Games GmbH
05/2013 to 09/2014
Game Tester (volunteer)
Dinofarm Games
Crazy Monkey Studios
10/2010 to date
Founder & Author
Ludokultur.de
Favorite Games
Auro
Escape from Tarkov
Gwent
Heat Signature
Into the Breach
Invisible, Inc.
Monster Train
Portal
Spelunky
Super Auto Pets
Other Interests
music, songwriting, playing drums, movies & series, podcasts
Contact
gmail: fischergamedesign
Twitter: @Ludokultur
Discord: Fabian Fischer#1224