Crimson Company (digital)
Competitive Card Game
Crimson Company's digital version retains the card game’s unique gameplay, but introduces world-map progression, global online matchmaking and ladder rankings to support its highly competitive nature. It also uses a unique "joint deck-building" system wherein both players bring half of the characters that will be used, making each match different from the one before without ever giving a power advantage to the player who amassed the bigger collection of cards.
After successfully pitching the project to secure support from multiple national funding programs, I worked as a creative lead and managed a small team throughout the game’s development.
Online: iOS App Store | Google Play
Publisher: Crimson Company UG
Release: February 23, 2021
Platforms: Mobile (iOS & Android)
Technology: Unity (C#)
What I did: Game Design, Creative Direction, Writing, Quality Assurance
Accolades & Ratings
"One of the most unique game mechanics I’ve had the pleasure of experiencing in years." (Catherine Ng Dellosa – Pocket Gamer)
"It's straight forward [...] but there's a lot of counter-play and depth there! I can see somebody going back to this more than they go back to other card games." (Esty8nine)
rated 4.5 on Google Play and 4.0 in the App Store (6 months after release)