Arkheim - Realms at War
MMO Strategy Game
A modern take on the "build and raid" formula that’s built around small teams ("realms") and adds complex positional strategy into the mix. Allied and enemy armies are visibly moving around the map trying to advance their own borders, thus creating an intricate web of spatial decision-making.
I supported the game during its closed beta phase and heading into early (open) access as a game design advisor. I also designed several meta-game features from the ground up.